How VFX powered Spider-Man: No Way Home’s villain team-up
03.02.22Marvel’s friendly, neighborhood webslinger returned to the big screen in a big way with Spider-Man: No Way Home, franchise star Tom Holland’s third solo adventure as the titular superhero and the biggest film to date for Peter Parker’s corner of the Marvel Cinematic Universe.
Directed by Jon Watts, Spider-Man: No Way Home has Peter (Holland) dealing with the ramifications of his secret identity as Spider-Man being exposed at the end of 2019’s Spider-Man: Far From Home. His efforts to turn back time go awry when a spell used by Doctor Strange (Benedict Cumberbatch) rips a hole between dimensions, causing villains from the prior Spider-Man franchises — including Alfred Molina’s Doctor Octopus and Willem Dafoe’s Green Goblin, among others — to invade the MCU.
The visual effects studios working on No Way Home had plenty to handle, but proved they were up to the supersized task with an effort that earned the film an Academy Award nomination. Ahead of this year’s Oscars ceremony, Digital Trends spoke to VFX studio Digital Domain‘s supervisor on the film, Scott Edelstein, to learn more about how the studio brought some of Spidey’s most sinister foes together in No Way Home.
This article is part of Oscar Effects – a 5-part series that puts the spotlight on each of the five movies nominated for “Best Visual Effects,” at the 94th Academy Awards. The series explores the amazing tricks filmmakers and their effects teams used to make each of these films stand out as visual spectacles.