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Star Trek: Nemesis

Director: Stuart Baird

Visual Effects Supervisor: Mark O. Forker


Models, miniatures and groundbreaking CG work are the hallmark of this installment of the “Star Trek” franchise. Many of the scenes set in space are entirely CG, including the “de-cloaking” effect of an enemy ship and the ashen decay of a passing character. The climactic sequence, where two spacecraft collide in space, is a skillful meld of models and CG animation.