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‘SHE-HULK’ VFX SUPERVISOR SAYS IT TOOK AROUND 2 YEARS TO COMPLETE THE FINALE’S K.E.V.I.N. SEQUENCE

Deadpool's return is still a ways off, but the Marvel Cinematic Universe couldn't wait that long to break the fourth wall. She-Hulk, another beloved character known for breaking the fourth wall, did just that in a major way at the end of her Disney+ series. After eight episodes of small asides to the audience, the finale saw Jennifer Walters (Orphan Black's Tatiana Maslany) completely warp the fabric of reality by jumping into the "real" world for a meeting with the creatives at Marvel Studios. Hoping for a less cliched conclusion to the season, Jen makes her way to the inner sanctum of the man — or machine, we should say — behind the curtain: K.E.V.I.N., a sentient computer based on actual MCU mastermind, Kevin Feige.

Jen's conversation with the HAL 9000-inspired A.I. took around two years to complete, according to Phil Cramer, a VFX supervisor and Head of Animation at Digital Domain, which oversaw a good chunk of visual effects on the show. "That was a crazy thing," he tells SYFY WIRE over a recent Zoom conversation. "From the very first day we heard about the sequence, we thought, ‘Will this ever happen?’

Read the full article here: https://www.syfy.com/syfy-wire/she-hulk-vfx-supervisor-interview